Sir Buzz: A Fairytale
A soldier's son sets out to make his fortune, saying goodbye to his widowed mother. On the way, he pulls a thorn from a tigress's paw; the grateful tigress, who happens to be able to talk, gives him a box in thanks and tells him to open it once he has carried it nine miles. However, the further he goes, the heavier the box becomes, until at eight and a quarter miles, it's impossible to carry. Saying that he believes the tigress was a witch, he throws the box down. The box bursts open, and out steps a little old man, one hath high (19 inches), with a beard that trails on the ground. The little man, who is highly cantankerous, is named Sir Buzz.
"Perhaps if you had carried it the full nine miles you might have found something better; but that's neither here nor there. I'm good enough for you, at any rate, and will serve you faithfully according to my mistress's orders."
The soldier's son asks for dinner, and Sir Buzz immediately flashes away to the nearest town. There, he shouts at shopkeepers who don't notice him due to his size, and then leaves each shop with a massive bag of supplies, carrying them without any trouble. The soldier's son and Sir Buzz then eat a meal. Eventually the two reach the king's city, where the soldier's son sees the king's daughter, Princess Blossom. This princess is notable in that she weighs no more than the equivalent of five flowers.
The soldier's son is smitten, and begs Sir Buzz to carry him to the princess. Although he complains, Sir Buzz - "who had a kind heart" - does so He takes him to the princess's bedchamber in the middle of the night. The princess is frightened at first, but is won over by the soldier's son, and the two talk all night and finally fall asleep at dawn. In order to prevent the soldier's son from being discovered, Sir Buzz carries off the bed with them both in it to a garden, uproots a tree to use as a club, and stands guard.
As soon as it's noticed that the princess is missing, a huge search ensues. The one-eyed chief constable tries to search the garden, encounters a tiny screaming man waving a tree around, and returns to the king with this wholly original statement: "I am convinced your majesty's daughter, the Princess Blossom, is in your majesty's garden, just outside the town, as there is a tree there which fights terribly."
Sir Buzz fights off anyone who tries to come near, and the soldier's son and Princess Blossom set off happily on their own. The soldier's son feels that he has made his fortune, and tells Sir Buzz that he can return to his mistress. However, Sir Buzz leaves him with a hair from his beard, telling him to burn it in the fire if he's ever in trouble.
The princess and the soldier's son promptly get lost in a forest and reach the point of starvation. A Brahman invites them to his home, which is filled with riches. He tells them they may open any cupboard except the one locked with a golden key. Of course the soldier's son does so anyway, and in the forbidden cabinet finds a collection of human skulls. Their rescuer is not a Brahman, but a vampire who plans to eat them. At that very moment, the vampire steps in, but the quick-thinking Princess Blossom puts Sir Buzz's hair into the fire.
Sir Buzz and the vampire then have a competition of transformations; the vampire turns into a dove and Sir Buzz into a hawk, and so on. The vampire becomes a rose in the lap of King Indra, and Sir Buzz becomes a musician who plays so wonderfully that Indra gives him the rose. Finally, the vampire turns into a mouse, and Sir Buzz becomes a cat and eats him. Sir Buzz then returns to Princess Blossom and the soldier's son and announces, "You two had better go home, for you are not fit to take care of yourselves." He takes them and all the vampire's riches back to the home of the hero's mother, where they live happily ever after, and Sir Buzz is never heard from again.
This story has remained a favorite of mine because it's so colorful and silly. There's also a lot going on and all kinds of random details.
The story was collected by Flora Annie Steel, a British woman whose husband worked in India in the Indian Civil Service.
Steel published this story as "Sir Bumble" in the Indian Antiquary in 1881, and she wrote that the story was well-known in the Panjab and was "Muhammadan" in origin. It also appeared in her 1881 work Wide-Awake Stories: A Collection of Tales Told by Little children, between Sunset and Sunrise in the Panjab and Kashmir (1884). She changed the name to "Sir Buzz" in Tales of the Punjab: Told by the People (1894). The different versions are nearly identical.
She wrote in the Indian Antiquary that "It possesses considerable literary merits remarkable from their absence in most Panjabi tales. The treatment is humorous and in places poetical, and the tale as a whole gives the idea of its having been at some period committed to writing." In Wide-Awake Stories, she stated she heard it from a Muslim Panjabi child, name unknown.
The Tale Type and Characters
The story falls into Aarne-Thompson type 562. Similar tales include "Aladdin" and Hans Christian Andersen's "The Tinderbox." In tales of type 562, a man seeking his fortune (often a former soldier, in this case the son of a soldier) encounters a sorcerer, witch, or someone else who gives them a magical object. This object grants them command of a magical servant - a genie, a giant, a gnome, or a trio of magic dogs. With this servant's help, the man kidnaps and marries a princess. Unfortunately, he gets into trouble and somehow loses access to the magical servant. At the last moment, he gets the servant back and everything works out.
"Sir Buzz" has some unique touches. In many versions the sorcerer or witch is at odds with the hero, and the hero may even kill them to gain the magic source. But the tigress seems like a decent sort, and the hero willingly sends Sir Buzz back to her in the end. In most tales, the hero winds up becoming king when he marries the princess (sometimes executing her father in the process), but here the hero and princess return to his poor mother's home, and we never hear anything else about the kingdom. Heroes of Tale Type 562 tend to be jerks, but the hero of Sir Buzz is a hapless but honest type.
There are some touches of other tales. The section in the vampire's house with the forbidden key is right out of "Bluebeard," and the finale of Sir Buzz's battle is similar to "Puss in Boots."
According to Flora Annie Steel, the tigress was described in the original story as a bhut or evil spirit. Were-tigers feature in many Indian stories and could be dangerous villains. The tigress is unusual here in that she is apparently benevolent. The vampire, in the original, was a ghul, and Steel explains that the one eye of the chief constable (kotwal) indicates that he's evil.
Princess Blossom's name is Bâdshâhzâdi Phûlî (Princess Flower) or Phûlâzâdî (Born-of-a-flower). Her unusual weight is a well-known motif in Indian folktales, known as the five-flower princess (Grounds for Play: The Nautanki Theatre of North India, p. 308). Her weight shows how delicate and almost otherworldly she is.
We never hear of Princess Blossom's family or kingdom again. She does seem to be fairly capable and quick-thinking, though.
Sir Buzz, the incredibly powerful, irritable and violent sprite, is clearly the star of the story. His personality stands out, which can be rare in this tale type. As well as being opinionated and a strong source of the slapstick comedy throughout the tale, he seems to have a genuinely caring relationship with the hero. His name is Mîyân Bhûngâ, which means "Sir Beetle" or "Sir Bumble-bee."
The image of a tiny man with a long beard trailing on the ground is a common one, appearing in tales from across the world (a few are listed in my Thumbling Project here). A character with the exact same description is the tiny blacksmith in the story of Der Angule (Three-Inch), a Bengali Thumbling tale.
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6/26/2022 07:30:35 pm
That was very comical! I enjoyed the bed being carried off and the description given by the constable. I also enjoyed the transform battle. Sir Buzz's sassy commentary was amusing.
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Researching folktales and fairies, with a focus on common tale types.